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In this interview video animator Eva Munich shares her journey in reorienting her artistic path and discovering her own unique method of being a 3D character maker. Eva describes her journey to London as well as the experience she had at the Pictoplasma conference. She also explains the way she got her first job as Director of Greenhouse Animation. The interview in this article speaks about the X-Files project which was developed by her to promote Lemonade Insurance, and explains the process she uses to run the animation studio , as well as how she worked together with audio technician Phil Brookes.
Eva offers tips to visual artists looking for a totally fresh direction to their art, such as selecting the best approach for your needs and also taking pride in your own unique style and not focusing upon your "weirdness" as normal.
HTML0 Are you looking for new opportunities , and you are looking for a fresh direction for your career.
Before I moved in London in 2017, I worked in a tiny town in Germany that was working in the field of After Effects animator. There weren't many hurdles with my imagination, however, my capabilities decreased rapidly and I was very dissatisfied.
Transitioning to London and getting to know everyone from the amazing animation community gave me a massive positivity boost to my motivation. I was thinking "Damn it! This is now me among the top young people . I've better get my gear going."
Following my experiences at the Pictoplasma exhibition, I made the decision to enter the creative group of creators of characters. It became clear that my characters are best developed using 3D But I'm still learning and it's difficult, yet satisfying!
My work has received attention by Greenhouse Animation, which is now my director.
The X-Files project as well as the mystery of socks disappearing
One of my very first customer designs I made with my new style is the Covered by Lemonade clip.
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Lemonade Insurance approached me to make a piece to coincide with the current Instagram collaboration between artists. The mission of the company is to function as an insurance company in relation to the create content. The concept of cute household objects at risk instantly came to mind. That's how the X-Files idea came to life.
It was winter , and I had an unplanned break from watching The X-Files. So involving an alien abduction that was of the classic sort seemed natural. The only problem was that all the participants had to be in the same location to be in the same place to ensure that the animation loop could be stopped so they could avoid being caught. After that, I came up with the idea of having the washing machine running as well as a pink sock which was flying towards the UFO.
When I was creating an UFO and making its legs smaller I was struck by the manner in which things could fall down. The UFO lost its shoes and is currently retrieving them!
I have found that writing an engaging story is best by combining different elements which may appear to be not compatible initially. Unplanned events of seeing something happen as well as giving unanimated objects an identity by adding silly faces on them can be amusing for me!
The workflow for animation
My method always starts by sketching the characters and sketching out the plot. I created this animated in order to market Lemonade to communicate the concept and aid in timing. In the next step, I will be able to access Cinema 4D and model all my characters. Also, it is the right time to test out fabrics and design frames.
Once the animation within Cinema 4D is done, I move it over into After Effects for final touches along with creating. The light beam in pink, for instance could be done with After Effects.
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about the sound effects in addition to the collaboration together along in collaboration with Phill Brookes
This was the first interaction I've worked with an professional sound engineer Philip Brookes and he accomplished amazing work! His work is of a high standard. takes this video to a totally high level, and brings everything perfectly! It was an incredible project to finish and I'm hoping I'll be able to make many other videos similar to this one!
The two of us have had a discussion with Phil regarding the method he employs to create sound effects that can be used in the X-Files project. Take a listen to the interview with Phil Brookes.
In the present, I'm learning how to create characters with a completely new approach and creating incredible texture using Cinema 4D and Redshift. I'm trying to combine 2D animation with 3D. I'm eager to find out how my career in the design of characters goes soon!
guidelines for musicians making career changes
Some tips I'd like to offer to anyone who wants to switch directions:
- Choose the method that you love most, then you'll be able to master the method! Motion design may seem like you have to master everything you can know. This isn't feasible.
- Your uniqueness should be taken seriously, and not compromise the uniqueness of your personality. The distinctiveness of your personality is distinct. Your style, your voice and appearance are distinct.
- Consider your ideas. Whatever is taking place in your mind, take note of it down and make notes about your thought!
Animator + Illustrator
Eva Munnich
Eva Munnich, an animator and illustrator from London. She is a visual artist that creates cute characters using 3D and 2D. The film academy she was a member of was an arts school in Germany and she was also involved as a part of different animation projects. After she was aware of no creative challenge, Eva actively sought new ways to broaden her options. A few years ago she traveled to London to explore its thriving and dynamic artistic scene. she was inspired to enter the world of illustration, as well as character design.
Go to Instagram to see other 3D animated images of characters she's created. You can see her works to come in the near future. You can see a wide selection of her work at her site.
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